Category: Specialist Mob

  • Snek

    Classification

    • Attacker Mob

    Description

    • A Snek is a large green snake with fangs.

    Base Stats

    • Constitution: 9
    • Dexterity: 29
    • Karma: 19
    • Strength: 43

    Traits

    • 17% Physical Damage Boost
    • 5% Critical Chance
    • +50% Critical Damage

    Attacks

    • Bite:
      • 6-21% Physical Damage to Closest
      • base mana cost 0
    • Constrict:
      • 21-41% Physical Damage to Closest
      • base mana cost 0

    Flavor Text

    • “I heard you can milk these things?!”

    Location and Rarity

    Trivia

    • Snek was heavily inspired by the MtG card, Hexdrinker.

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  • Snapington

    Classification

    • Tank Mob

    Description

    • A Snapington is a large green snapping turtle with yellow eyes. It appears to be possessed by the powers of the Obelisk.

    Base Stats

    • Constitution: 37
    • Dexterity: 34
    • Karma: 9
    • Strength: 20

    Traits

    • 15% Damage Reduction

    Attacks

    • Chomp:
      • 15-25% Physical Damage to Closest
      • 10% chance to increase Damage Reduction by 1-5%
      • base mana cost 0

    Flavor Text

    • “Known to break swords with a single bite.”

    Location and Rarity


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  • Fribit

    Classification

    • Healer Mob

    Description

    • A Fribit is a green-blue frog with pink warts.

    Base Stats

    • Constitution: 23
    • Dexterity: 30
    • Karma: 37
    • Strength: 10

    Traits

    • 15% Revitalize

    Attacks

    • Tongue Lash:
      • 50-70% Physical Damage to Closest
      • base mana cost 0
    • Bind:
      • 25-45% max Health as healing to Self
      • base mana cost 3
    • Help Out:
      • 120-160% of Karma to Teammates as Health
      • base mana cost 7

    Flavor Text

    • “It ain’t easy being mean.”

    Location and Rarity


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  • Sludgesaurus

    Classification

    • Attacker Mob

    Description

    • A Sludgesaurus brown bipedal lizard with three eyes. It can spit slime.

    Base Stats

    • Constitution: 10
    • Dexterity: 20
    • Karma: 20
    • Strength: 50

    Traits

    • 10% Critical Chance

    Attacks

    • Spit:
      • 30-46% Physical Damage to Closest
      • base mana cost 0
    • Anticipate:
      • Increases its Critical Chance by 1-5%
      • base mana cost 1

    Flavor Text

    • “Hopefully it doesn’t learn how to open doors.”

    Location and Rarity

    • Tier 1 Dungeons – Trash, Uncommon, and Rare.

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  • Rot Bat

    Classification

    • Healer Mob

    Description

    • A Rot Bat is a green, undead bat. It has holes in its wings but is still able to fly, perhaps using the power of the Obelisk?

    Base Stats

    • Constitution: 15
    • Dexterity: 20
    • Karma: 50
    • Strength: 15

    Traits

    • 5% Revitalize

    Attacks

    • Strike:
      • 35-50% Physical Damage to Closest
      • base mana cost 0
    • Bind:
      • 25-45% max Health as healing to Self
      • base mana cost 2
    • Help Out:
      • 80-100% of Karma to Teammates as Health
      • base mana cost 6

    Flavor Text

    • “They survive in the dark on a diet of sewer slime and adventurers.”

    Location and Rarity

    • Tier 1 Dungeons – Trash, Uncommon, and Rare.

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  • Blub

    Classification

    • Tank Mob

    Description

    • A Blub is a large block of slime with the skeleton of a previous adventurer trapped inside. It uses the skeleton as part of its attacks.

    Base Stats

    • Constitution: 70
    • Dexterity: 5
    • Karma: 15
    • Strength: 10

    Traits

    • 15% Block Chance

    Attacks

    • Body Slam:
      • 75-100% Physical Damage to Closest
      • base mana cost 0
    • Shelter:
      • Increases its Block Chance by 1-5%
      • base mana cost 2

    Flavor Text

    • “It dissolves unlucky adventurers in its massive, gooey, body.”

    Location and Rarity


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