Category: Update

  • Version 1.1 (Jables’ Challenges)

    Challenges

    • A new gamemode titled Challenges has been added, this allows players to fight waves of enemies that can scale endlessly. See how far you can rise on the leaderboard and contend against other players for the top rank while hunting down new and powerful equipment.
    • Challenges start with “Oops, all Glubs!” and is focused on the enemy “Glub”, more Challenge types will be added at a later date.
    • Challenges also introduce a new set for players to collect in the form of 3 swords that drop exclusively from Challenges, with a focus on damage these blades can greatly strengthen the player.
    • Challenges also introduce a new rarity known as “Champion”, this rarity has to be crafted using Teori’s expertise once a recipe has been unlocked. The item making its debut is “Gloop Fist” a offhand weapon with a powerful auto attack at the cost of mana.

    Challenges are available through the Jester once the player beats a Breach for the first time.

    Balance

    • With the introduction of Challenges a balance pass has been applied to existing companions, the following companions now have legendary bonuses to help make them even more powerful and unique compared to rare companions. (This effect will apply to any existing and future version of these companions.)
    • Mr. Doughnut: +15% boost to Revitalize.
    • Thirsty: +20% boost to Dexterity.
    • Trinity: +20% boost to Constitution.
    • Glimmer: +5% boost to all Major Traits. (edited)

    Shop

    • A major update has been applied to the shop that includes new items such as armor and materials.
    • The Tailor has over 5 new armor sets on daily rotations, and the Curios has added a new section to purchase materials used in upgrading Artifacts and Companions.
    • The Jeweler is undergoing a rework on UI and has a new page similar to the shop, this page offers the usual Astrolabes but also has Astro-Packs available and will expand with new offers at a later date.
    • The Snek Salesman has gone through a few changes as well and will offer occasional deals to players upon login.
  • Ver. 1.0.95

    • The monster Koruzuran within the Breach seems to have undergone a change, almost as if anticipating a Challenge fast approaching. The equipment taken from it’s body has become more powerful and as such can grant greater benefits to those who wear it.
    • A new Artifact is available in the shop, known as “Wolf’s Boon” it is able to grant Dexterity from player level, 15% Area Damage and 15% Double Attack to those blessed by it’s power.
    • Fixed an issue where the Monster Index would show incorrect enemy visuals.
    • Updated various text elements for clarity.
  • Ver. 1.0.94

    • Fixed an issue where enemies would use the wrong visuals when viewing them in combat.
    • Fixed issues where the players mana regen stat could drop below 10%.
    • Glimmer now cycle it’s colors in combat to show the active buff.
  • Ver. 1.0.93

    • Added the new companion “Glimmer”, this companion can provide up to 30% Strength, Dexterity, Health Regenerate or Mana Regenerate with a buff that cycles every turn.
    • Fixed the blinking issue when closing the game (3rd times the charm).
    • Fixed issues with the consumable (Zap Pack) where it would not function and had an incorrect icon.
  • Ver. 1.0.92

    • Fixed issues that could cause rapid blinking when trying to close the game.
    • Fixed an issue where the bulletin board would not prevent the inventory from opening with the “I” keybind.
  • Ver. 1.0.91

    • Fixed an issue where artifacts and companions might not unlock in the wardrobe. (Players who experienced this issue can email support to have them correctly added to the wardrobe.)
    • Improved the save system so that closing the game will no longer cause some players to have certain changes not get saved correctly.
  • Ver. 1.0.9

    • Added the new artifact “Monument of Thruhah” to the shop, this artifact provides up to 25 Strength per player level and 30% Damage to Elites.
    • Updated the inventory UI so player stats and info are in front of animated elements such as artifacts.
  • Ver. 1.0.83

    • Added the new companion “Trinity” to the shop, this companion gives up to a 45% chance to prevent death while also healing for 5% max health.
    • Fixed UI errors on the energy trackers that caused default text to appear in dungeons.
    • Fixed backend errors with how the system handled set items.
    • Fixed errors that could cause the boss battle to be skipped in dungeons.
    • Added new methods to the server to help prevent players from getting stuck in town.
  • Ver. 1.0.82

    • Updated the text trackers for Energy and Astrolabes. Trackers have improved accuracy, changed text for clarity, added a background to trackers and unified the tracker text size.
    • XP potions from the shop are now bundles of 10 instead of 5.
    • Updated backend systems in preparation of Challenges.
  • Ver. 1.0.81

    • Fixed an error where the new yellow elite icon was being used on rare mobs, rare mobs now use the blue icon while legendary mobs use the yellow icon.
    • Made improvements towards the in-game energy timer system.
    • Improved the animator system for the fish companion to prevent errors.
    • Improved the loot generation system for efficiency.