- Fixed issues on the main menu where the UI to enter the game would be blocked.
- Improved UI features to ensure they hide instead of blocking the screen.
- Changed the sewer boss pathing to prevent scenarios where the player would linger while the boss wandered away.
- Changed UI orientation of the close game menu on the main menu to be in-front of other UI elements.
- Updated text on the blacksmith imbue for clarity.
- Improving backend load systems to prevent scenarios of load errors.